Senior Lookdev Artist - Multiple Positions

Crew · Montreal, QC, Canada · TBD · Posted 2026-08-25

Develop photoreal textures, shaders and surface looks for CG assets in Montreal. At least six years in look development or texturing is requested, with Houdini or Maya, Nuke, and tools such as Mari or Substance. A relevant portfolio is required. The employer does not publish a pay amount; confirm compensation and contract terms before accepting.

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