Houdini Simulation Technical Engineer

Crew · Vancouver, British Columbia, Canada · Paid · Posted 2026-02-10

Develop procedural workflows and reusable Houdini tools for effects, creatures, crowds and environments. The Vancouver brief requests at least three to five years of relevant VFX, animation or games tool-development experience and strong technical collaboration. Advertised pay: CAD 100,000–120,000 per year.

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